Wednesday, October 24, 2012

Scary Beautiful

Game designer Erin Robinson brought this video to our attention a few weeks ago. "Same design principle between shoes and a video game, how strange is that?"


In an article featured in Shine, fashion designer Leanie van der Vyver comments:

"After working in fashion for seven years, and therefore being well aware of the manipulation images in fashion suffer for a perfect result, I still compare myself to them and other current beauty ideals...  My frustration with my own inability to overcome these feelings of inadequacy was what brought 'Scary Beautiful' into fruition." 

View the full article here

Sunday, October 7, 2012

A Fitting's Kickstarter has come to a close, but A Fitting will go on!

Hello everyone,

We cannot thank our backers and those who helped spread the word about A Fitting enough. Although the Kickstarter campaign was unsuccessful, we are going to work to finish A Fitting and try our best to share it in a public space. We may not be able to join the Off the Beaten Path exhibition but we plan on finishing the game and finding other ways to raise funding in order to share the game in a like-minded setting.

Please stay tuned and follow us:
https://twitter.com/amandaDittami
https://twitter.com/Baalair

Thanks again,
Amanda & Blair

Tuesday, October 2, 2012

Article featured on The Feminist Revolution

"When one finds a woman character taking the lead of a game, it is often that her representation betrays the positive impact of the stage. The “women” in these games are not real, but there is a real damage to one’s psyche from constantly being bombarded with the same reoccurring images. They are difficult to avoid, when exploring the game library of any platform. They are discovered in supposed “Mature” rated games and even those rated “E” for everyone. Perhaps the most disheartening of them all, are the games directed at pre-teen girls that carry messages of promiscuity and materialism. Although it may be unintentional, it is a direct assault on the development of young children.  It is of no surprise that many women gamers will have their body issues reinforced by the games they enjoy. Meanwhile, all gamers will be conditioned to think of women as not much more than sexual objects."

Check out the full article by Amanda Dittami













Gone From an Age: A Fitting

Monday, October 1, 2012

A Fitting featured on Games For Change

"At one point in your life, you may have tried chemically altering your hair, tried on a pair of pants that were way too tight, or focused more on fashion over function. All for the goal of achieving a specific look.

Many of us partake in these practices to achieve a standard of beauty in modern society. Too often, we do so without considering why, the social costs if we don’t, or what physical and mental harm these activities are causing every day. Some would argue that beauty is purely for the benefit of those who are gazing upon it, disregarding the discomfort of the ones who have to achieve it.

To give others this distinct understanding, game designers Amanda Dittami and Blair Kuhlman teamed up to create “Gone From an Age: A Fitting“, a motion controlled game that asks players to contort and perform for an audience, in what Kuhlman calls “a cross between a game of Twister and Vogue magazine.”"

Check out the full article by Jeff Ramos









"A Fitting" Game to Explore Body Image